[Coladam] Question about the ann disk images
newcoleco at yahoo.fr
newcoleco at yahoo.fr
Thu Dec 22 02:06:10 EST 2005
I'm sure I played a maze game exactly like the one in jun05ann.dsk when I was a
child, but my computer at this time was a Commodore Vic-20.
I like the hunted house animation in jul05ann.dsk
I like ChainReaction in aug05ann.dsk, it's almost the same basic rules as the game
Explosion I programmed for the ColecoVision, but this time it's two players only, my
program had an AI if wanted to play againts cpu. Also, I'm sure I played a game like
Jumping Jack when I was a child with my Vic-20. DiffCalcul program remembers me
the math courses.
How abacus works in reality? I never learned how to use one, so I can say it's more
faster than using a calcultor. in sep05ann.dsk
How to start the oct05ann.dsk ? Need another diskimage or keys to press?
Is there somebody here who played and finish the game named EVIL3 in
nov05ann.dsk ? Nice poker game also, somebody here did a nice high-score? my
high-score is between 300 and 400.
I really enjoyed the electronic christmas card in dec05ann.dsk, it was my first
participation at this project by sending a Santa Clauss picture.
Notes About EVIL3 :
MISSION: E.V.I.L. PART III -- GOOD AND E.V.I.L.
Welcome to the third part of the E.V.I.L. trilogy. We're all counting on you.
--- The story so far:
Electronic Video Intelligence Laboratories (E.V.I.L.), bent on gaining control of all
the world's computer systems, built MCC-E1. This computer was short-circuited by a
hacker who is known as Fig-Leaf. E.V.I.L. constructed a new Master Control
Computer (MCC-E2), and added Artificial Intelligence and special protection circuits.
Agent Fig-Leaf entered MCC-E2's memory circuits, and discovered a diabolical
plan, Which E.V.I.L. had already begun. Agent Fig-Leaf's information helped
us foil the plan.
Agent Fig-leaf, if you are still out there, this message is for you:
Since MCC-E2 can't be destroyed, why not re-program it? We've found that by
setting just three bytes (Bytes 'A', 'B',and 'C'), MCC-E2 will erase most of its memory,
and run only "Demo" programs. The numbers to set the bytes, will be found in
MCC-E2's own memory. Each unit of memory in MCC-E2 can be called a "room."
Here are some rooms you may encounter:
** "REM"- These rooms are "safe", and mostly ignored by the computer.
** "DATA 'A', 'B', & 'C'"- These rooms contain the values to be set in BYTE 'A', 'B',
** "BYTE 'A', 'B', & 'C'"- When all three are set correctly (to the number values found
in "DATA") the mission will be accomplished.
** "IF/THEN"- While a certain condition exists (mentioned in the room), a "door" will
open, to let you move "Down", revealing one or more hidden rooms.
** "ACCUMULATOR"- Each time this room is entered, all 3 Bytes are reset to "0".
** "ENDLESS LOOP"- The Arrow Keys won't work in this room. Perhaps you're
** "GOTO"- You get a choice of 1 of 3 Smart-Keys, each leading to a different
To move to a new room, press an Arrow Key (the cursor control keys, lower
right-hand corner of the keyboard). However, the arrow keys won't work in
"GOTO" or "ENDLESS LOOP" rooms.
Each time you enter a "BYTE" room, you will get one chance to change the value of
the byte. Input "y" (Lowercase only),then the number, to change it. If you press "n",
the value will stay the same.
To quit, press the <ESCAPE/WP> key, and the program will end.
** Make a map as you go. Remember that this is a computer circuit, so the routes
can criss-cross, and jump around. Some exits will lead you right back into the
same room! Many rooms look alike, and in some cases, the only difference is the
** The DATA and IF/THEN values will be different, each time the program is run.
** ADAM may behave a little strangely while this program is running. Expect the
unexpected. I would not, however, suggest listing the program, since I did
something sinister to a couple of lines.
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