[Coladam] ADAMEm/SDL 1.8

geoffrey oltmans oltmansg at bellsouth.net
Wed Jan 12 18:04:03 CET 2011


Hard to say. We'll have to try it on a debug image most likely and find out 
where it fails.




________________________________
From: Joe Blenkle <jblenkle at sacnews.net>
To: geoffrey oltmans <oltmansg at bellsouth.net>
Cc: coladam at adamcon.org
Sent: Wed, January 12, 2011 10:45:14 AM
Subject: Re: [Coladam] ADAMEm/SDL 1.8

  
The existing ADAMemMam does not work with your  version of ADAMem. It tries to 
open the DOS window like ADAMemMam does, but then  it immediately closes. 

 
Maybe a configuration problem?
 
Joe B.
 
 
----- Original Message ----- 
>From: geoffrey    oltmans 
>To: Joe Blenkle 
>Cc: coladam at adamcon.org 
>Sent: Wednesday, January 12, 2011 8:22    AM
>Subject: Re: [Coladam] ADAMEm/SDL    1.8
>
>
>I'd be interested to know if that works or not. It would be nice to have    a 
>front end for it. I have been working on that for the Mac OS X version but    
>haven't done anything on the Windows or Linux side of things.
>
>As far as    the basic functionality of the emulator, I'd like to see if people 
>come up    with a set of bugs for it. I am aware that the sound emulation isn't 
>100%, but    it's pretty good for the most part. SDL does have some differences 
>in    functionality I've found between different platforms too. For example, it    
>appears that full screen mode acts differently between Linux, Windows, and OS    
>X. In the OS X implementation, it only seems to recognize that one joystick is    
>present when I connect more than one joystick. I haven't tested that in    
>Windows. At least one USB joystick should work with the    emulator.
>
>
>
>
>
>
________________________________
 From: Joe Blenkle    <jblenkle at sacnews.net>
>To: Geoff Oltmans    <oltmansg at bellsouth.net>
>Cc: coladam at adamcon.org
>Sent: Wed, January 12, 2011 10:01:26    AM
>Subject: Re: [Coladam]    ADAMEm/SDL 1.8
>
>Sounds like we need an easy to use front end for    it..like ADAMem has with 
>ADAMemMam...for us dummies out here...
>
>Joe    B.
>
>----- Original Message ----- From: "Geoff Oltmans" <oltmansg at bellsouth.net>
>To:    "Joe Blenkle" <jblenkle at sacnews.net>
>Cc:    <coladam at adamcon.org>
>Sent:    Wednesday, January 12, 2011 5:48 AM
>Subject: Re: [Coladam] ADAMEm/SDL    1.8
>
>
>Well, there are a few differences between this one and the DOS    version. 
>Firstly, the program runs natively under Windows and Mac OS X instead    of 
>being run through a dos VM like Dosbox or (if it works for you) the DOS    
>prompt (which Windows 95/XP is a VM itself).
>
>It should support all the    command line switches that the DOS program supports 
>if you run it from the    command line, including loading cartridge images and 
>disk/ddp images, and then    a few extra new ones:
>
>-harddisk <filename> or -hd    <filename> will specify the file to use for hard 
>disk    emulation.
>-exprom or -er <filename> specifies the filename of the    slot 2 boot rom. I 
>have successfully used the PM IDE boot rom with this to    boot to the hard disk 
>directly
>-scale2x or -2x will start the emulator with    scale2x turned on. This is a 
>scaling algorithm to smooth out the video at    higher resolutions
>
>If no filename is specified for the hard disk file    or expansion rom it will 
>look for hdisk.img and exp.rom respectively from the    same directly the 
>program is launched in.
>
>For the hard disk image, you    need to create a hard disk file from scratch. I 
>don't include a utility for    this yet. From a linux or OSX machine you can 
>create one using dd. dd    if=/dev/zero of=hdisk.img -count 131072 will create a 
>disk image that's 64MB    large. You then have to use the PM IDE setup utilities 
>to partition the file    as you would a normal hard drive and load software to 
>it.
>
>Apparently I    neglected to include these in the -help output, but they do work 
>from the    CLI.
>
>
>On Jan 12, 2011, at 12:24 AM, Joe Blenkle wrote:
>
>>    Looks good so far, but perhaps a dumb question...
>> 
>> What    exactly does it do? Just boot to SmartWriter?
>> 
>> thanks
>> 
>> Joe B.
>> 
>> 
>> ----- Original Message ----- From:    "Geoff Oltmans" 
<oltmansg at bellsouth.net>
>>    To: <coladam at adamcon.org>
>> Sent:    Tuesday, January 11, 2011 7:51 PM
>> Subject: [Coladam] ADAMEm/SDL    1.8
>> 
>> 
>>> Hey all:
>>> 
>>> Due to all    the crappy weather we've had around here (7" of snow two days ago 
>>>and 3" over    Christmas!) and some downtime between now and Christmas, I've had 
>>>the chance    to do some fixing to ADAMEm/SDL! Doug Slopsema fixed the project 
>>>so that it    will compile using Visual C++ instead of gnu gcc under MinGW, and 
>>>a few    improvements have been made in the interim:
>>> 
>>> Powermate    IDE emulation has been added
>>> center slot boot roms    supported
>>> scale2x support
>>> rudimentary support for    MIDIMite apps (just enough to get stuff like SEQuel 
>>>to start up)
>>>    OS X menus and GUI
>>> sound support
>>> 
>>> Visit my    web page to download... let me know what you think. The downloads 
>>>include the    Win32 binary (thanks Doug S) and OS X universal binaries, as well 
>>>as the    source code.
>>> 
>>> http://bellsouthpwp2.net/o/l/oltmansg/adam/adamem.html
>>> 
>>> 
>>> 
>>>    _______________________________________________
>>> Coladam mailing    list
>>> Coladam at adamcon.org
>>> http://adamcon.org/cgi-bin/mailman/listinfo/coladam
>>> 
>>> 
>>> -----
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>>> Checked by AVG - www.avg.com
>>> Version: 10.0.1191 / Virus Database:    1435/3374 - Release Date: 01/11/11
>> 
>
>
>
>-----
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>Checked by AVG - www.avg.com
>Version: 10.0.1191 / Virus Database:    1435/3374 - Release Date: 01/11/11
>
>
>
________________________________
 
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>Checked by AVG - www.avg.com
>Version: 10.0.1191 / Virus    Database: 1435/3374 - Release Date: 01/11/11


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