[Coladam] CP/M Full Screen Editor

SacNews - Joe Blenkle jblenkle at sacnews.net
Sun Mar 4 04:41:36 CET 2012

.LBR files are like CP/M's version of .ZIP files for a PC...

----- Original Message ----- 
From: "Tommy Scott" <tscott at magiqueproductions.com>
To: <coladam at adamcon.org>
Sent: Saturday, March 03, 2012 7:34 PM
Subject: Re: [Coladam] CP/M Full Screen Editor

> That sounds great, but how would I get it on a data pack? What are .LBR
> files? Forgive me for not knowing much. I just have my Adam computer
> as-is and haven't spent much time doing anything other than a few test
> BASIC programs and playing some old games.
> Tommy
> On 3/3/2012 5:14 PM, Ron Mitchell wrote:
>> You can do a Google search for VDE266.COM. It's a nice little editor for 
>> CP/M, and runs in all of about 18k. If you're familiar with Wordstar, 
>> you'll feel right at home. You can prepare your source code with VDE 
>> which provides a non-document mode, and is a full-screen editor.
>> How are at handling .LBR files and uncrunching files from libraries? I 
>> have here an ADAMEM disk that has VDE patched especially for the ADAM 
>> (i.e. a 32 column screen). There is also another library with some help 
>> files. If I send it to you, would you be able to open it all?
>> Also, have you ever used T-DOS ?  It's a more friendly and versatile 
>> version of CP/M written especially for ADAM.
>> Let me know.
>> Ron Mitchell
>> On 2012-03-02, at 3:07 PM, tscott at magiqueproductions.com wrote:
>>> I'm thinking about someday writing some assembler apps in cp/m on my 
>>> Adam,
>>> but I really, really hate the EDIT program that comes with it. I don't
>>> think I've ever seen a less intuitive editing program in my life. Even
>>> with the documentation, I can't seem to get it to do some of the weird
>>> commands that it requires. Anyway, that made me think that I'd like to
>>> write a fullscreen editor to replace it. However, I don't want to
>>> re-invent the wheel. Does anyone know if something exists out there
>>> already?
>>> The only thing I dread about this project is having to use EDIT to write
>>> the new editor. That'll be a pain.
>>> Tommy
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