[Coladam] CP/M Full Screen Editor

Tommy Scott tscott at magiqueproductions.com
Sun Mar 4 04:56:04 CET 2012


OK. Well, if it isn't on an Adam data pack then I probably can't use it. 
I'm not using my PC for any Adam stuff. I'm just using the Adam itself.

Tommy

On 3/3/2012 7:41 PM, SacNews - Joe Blenkle wrote:
> .LBR files are like CP/M's version of .ZIP files for a PC...
>
>
> ----- Original Message ----- From: "Tommy Scott" 
> <tscott at magiqueproductions.com>
> To: <coladam at adamcon.org>
> Sent: Saturday, March 03, 2012 7:34 PM
> Subject: Re: [Coladam] CP/M Full Screen Editor
>
>
>> That sounds great, but how would I get it on a data pack? What are .LBR
>> files? Forgive me for not knowing much. I just have my Adam computer
>> as-is and haven't spent much time doing anything other than a few test
>> BASIC programs and playing some old games.
>>
>> Tommy
>>
>> On 3/3/2012 5:14 PM, Ron Mitchell wrote:
>>> You can do a Google search for VDE266.COM. It's a nice little editor 
>>> for CP/M, and runs in all of about 18k. If you're familiar with 
>>> Wordstar, you'll feel right at home. You can prepare your source 
>>> code with VDE which provides a non-document mode, and is a 
>>> full-screen editor.
>>>
>>> How are at handling .LBR files and uncrunching files from libraries? 
>>> I have here an ADAMEM disk that has VDE patched especially for the 
>>> ADAM (i.e. a 32 column screen). There is also another library with 
>>> some help files. If I send it to you, would you be able to open it all?
>>>
>>> Also, have you ever used T-DOS ?  It's a more friendly and versatile 
>>> version of CP/M written especially for ADAM.
>>>
>>> Let me know.
>>>
>>> Ron Mitchell
>>>
>>> On 2012-03-02, at 3:07 PM, tscott at magiqueproductions.com wrote:
>>>
>>>> I'm thinking about someday writing some assembler apps in cp/m on 
>>>> my Adam,
>>>> but I really, really hate the EDIT program that comes with it. I don't
>>>> think I've ever seen a less intuitive editing program in my life. Even
>>>> with the documentation, I can't seem to get it to do some of the weird
>>>> commands that it requires. Anyway, that made me think that I'd like to
>>>> write a fullscreen editor to replace it. However, I don't want to
>>>> re-invent the wheel. Does anyone know if something exists out there
>>>> already?
>>>>
>>>> The only thing I dread about this project is having to use EDIT to 
>>>> write
>>>> the new editor. That'll be a pain.
>>>>
>>>> Tommy
>>>>
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>>>
>>>
>>
>>
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>
>
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